Version 0.0.174
BALLADRION » Devlog




Added "bilboard" for each Blood Well,
- Redesigned player UI with flame-themed visuals,
- Redesigned tree textures,
- Added new Niagara effects: yellow fire and torches,
- Added new yellow event effect – glowing circle,
- Redesigned random effects system from events,
- Added new boon: Stamina Boost (+5 stamina regen every 3 seconds),
- Fixed Thornshield boon – now includes pull effect with Shift Dash,
- Added new Blue Well:
- +50 stamina
- -10 HP,
- +50 stamina
- Wells now remove their billboard once consumed,
- Added new Movement Speed Hourglass event,
- Redesigned pause menu,
- Fixed flickering material icons when redeeming Green Fox,
- Added new Lava Quest events with:
- Mana Potions,
- HP Potions,
- Gold rewards,
- Fixed Thornshield green checker texture issue,
- Fixed issue where the game wouldn’t pause after pressing ESC post-boon selection,
- Fully redesigned Lucky/Unlucky Minute,
- Fixed quest textures,
- Players can now skip boons and receive gold instead,
- Improved boon UI,
- Various player UI fixes
BALLADRION
Wake up in a forgotten world. Fight, mine, and uncover your past.
Status | In development |
Author | ProjectKP |
Genre | Action |
Tags | 3D, Action RPG, alpha, Fantasy, Indie, Magic, mining, replayability, Roguelite, solo-dev |
More posts
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