Balladrion / Version 0.0.175


VERSION 0.0.175K

  • Destructible objects - vase - drops gold,
  • Fixed issue where unlucky minute didn’t take 50 red skulls,
  • All dropped material has UI info,
  • Fixed quest not giving stamina potion,
  • Blood well: nothing / -30hp / -30hp but +20 movement speed or damage / +10 movement speed or damage,
  • Started building ForestT2Map,
  • Fixed vases stopping enemy time for 2 seconds if player stands at them,
  • Added “continue without boon” +1 gold UI and functions,
  • Tavern hall reimagined to accessories,
  • Stats now calculate kills even when player dies,
  • New ring of health regen UI,
  • New ring of stamina regen UI,
  • New necklace of gold UI,
  • New fox at cemetery, which is renamed,
  • New diamond icons and 3D,
  • Arrows, skills, and dynamic damage objects now have projectile object type,
  • Characters now hidden instead of destroyed to save FPS,
  • All torches have no collisions,

-Event duration reduced from 16s to 8s

  • Boosted stamina from 0.04 to 0.05,
  • Boosted stamina regen from 1 to 1.5,
  • Clay vase is brighter,
  • Map2 added to build,
  • Herb pickup 2x faster,
  • Gold pickup 2x faster,
  • Mining stone 2x faster,
  • Wood collecting 2x faster,
  • Ring of stamina has 3 possible upgrades,
  • Ring of health has 3 possible upgrades,
  • Necklace for gold has 3 possible upgrades,
  • Added more vases, redesigned icons,
  • Some changes in T1 map,
  • Added mark to traders,
  • Fixed issues with spawner,
  • Enemy has new hit sound,
  • Enemy now shows ghosts,
  • Fixed all maxed overlays for boons
  • Unlucky Minute nerfed: stamina penalty reduced from 100 to 50,
  • Lucky Minute buffed:,
  • Dash cooldown reset reduced from 10s to 5s,
  • Q ability cooldown reset reduced from 20s to 10s,
  • Piercing Arrow (RMB) – shoots an arrow that pierces enemies,
  • Can be unlocked by exchanging golden arrows for 3 elite skulls,
  • Gold quest requirement reduced: from 150 red skulls to 120,
  • Bow prices increased:
  • Tier 1: 40g,
  • Tier 2: 50g,
  • Tier 3: 60g,
  • Wood Quest nerfed: wood requirement reduced from 10 to 8,
  • Boost Mana Well: now gives +80 mana, costs -10 HP,
  • Gathering, mining, and lumbering boosted: Now 2x faster, Uses only one animation and one sound,
  • Performance optimization:,
  • All meshes now non-Nanite, with low triangle count to reduce GPU/CPU usage,
  • Landscapes also optimized with fewer triangles,
  • Fixed soul collection and added new Whisp event,
  • Fixed incorrect UI numbers for jewelry,
  • Fixed main menu bugs,
  • Enlarged wolf hitbox,
  • Golden arrows are now more visible,
  • Fixed some UI issues when using Green Fox,
  • Fixed enemies getting stuck in tight corners and narrow paths,
  • Map T2 development started

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