Balladrion / Version 0.0.175
BALLADRION » Devlog
VERSION 0.0.175K
- Destructible objects - vase - drops gold,
- Fixed issue where unlucky minute didn’t take 50 red skulls,
- All dropped material has UI info,
- Fixed quest not giving stamina potion,
- Blood well: nothing / -30hp / -30hp but +20 movement speed or damage / +10 movement speed or damage,
- Started building ForestT2Map,
- Fixed vases stopping enemy time for 2 seconds if player stands at them,
- Added “continue without boon” +1 gold UI and functions,
- Tavern hall reimagined to accessories,
- Stats now calculate kills even when player dies,
- New ring of health regen UI,
- New ring of stamina regen UI,
- New necklace of gold UI,
- New fox at cemetery, which is renamed,
- New diamond icons and 3D,
- Arrows, skills, and dynamic damage objects now have projectile object type,
- Characters now hidden instead of destroyed to save FPS,
- All torches have no collisions,
-Event duration reduced from 16s to 8s
- Boosted stamina from 0.04 to 0.05,
- Boosted stamina regen from 1 to 1.5,
- Clay vase is brighter,
- Map2 added to build,
- Herb pickup 2x faster,
- Gold pickup 2x faster,
- Mining stone 2x faster,
- Wood collecting 2x faster,
- Ring of stamina has 3 possible upgrades,
- Ring of health has 3 possible upgrades,
- Necklace for gold has 3 possible upgrades,
- Added more vases, redesigned icons,
- Some changes in T1 map,
- Added mark to traders,
- Fixed issues with spawner,
- Enemy has new hit sound,
- Enemy now shows ghosts,
- Fixed all maxed overlays for boons
- Unlucky Minute nerfed: stamina penalty reduced from 100 to 50,
- Lucky Minute buffed:,
- Dash cooldown reset reduced from 10s to 5s,
- Q ability cooldown reset reduced from 20s to 10s,
- Piercing Arrow (RMB) – shoots an arrow that pierces enemies,
- Can be unlocked by exchanging golden arrows for 3 elite skulls,
- Gold quest requirement reduced: from 150 red skulls to 120,
- Bow prices increased:
- Tier 1: 40g,
- Tier 2: 50g,
- Tier 3: 60g,
- Wood Quest nerfed: wood requirement reduced from 10 to 8,
- Boost Mana Well: now gives +80 mana, costs -10 HP,
- Gathering, mining, and lumbering boosted: Now 2x faster, Uses only one animation and one sound,
- Performance optimization:,
- All meshes now non-Nanite, with low triangle count to reduce GPU/CPU usage,
- Landscapes also optimized with fewer triangles,
- Fixed soul collection and added new Whisp event,
- Fixed incorrect UI numbers for jewelry,
- Fixed main menu bugs,
- Enlarged wolf hitbox,
- Golden arrows are now more visible,
- Fixed some UI issues when using Green Fox,
- Fixed enemies getting stuck in tight corners and narrow paths,
- Map T2 development started
BALLADRION
Wake up in a forgotten world. Fight, mine, and uncover your past.
Status | In development |
Author | ProjectKP |
Genre | Action |
Tags | 3D, Action RPG, alpha, Fantasy, Indie, Magic, mining, replayability, Roguelite, solo-dev |
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